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Finally available in paperback, Ralph D. Sawyer´s incomparable study of ancient Chinese warfare.One of the most profound studies of warfare ever written, The Seven Military Classics of Ancient China presents us with an Eastern tradition of strategic thought that emphasizes outwitting one´s opponent through speed, stealth, flexibility, and a minimum of force - an approach very different from that stressed in the West, where the advantages of brute strength have overshadowed more subtle methods.Safeguarded for centuries by the ruling elites of imperial China, even in modern times, these writings have been known to only a handful of Western specialists. In this volume are seven separate essays, written between 500 B.C. and A.D. 700, that preserve the essential tenets of strategy distilled from the experience of the most brilliant warriors of ancient China. This accurate translation remedies a serious gap in Western knowledge of Asian thought. Based on the best available classical Chinese manuscripts, some only recently discovered by archaeologists, The Seven Military Classics of Ancient China is a uniquely important contribution to the world´s military literature and is essential reading for anyone interested in China´s rich cultural heritage or in the timeless principles of successful warfare strategy. 1. Language: English. Narrator: James Chen. Audio sample: http://samples.audible.de/bk/adbl/001564/bk_adbl_001564_sample.mp3. Digital audiobook in aax.
Take command of a Resistance X-wing or two First Order TIE fighters with The Force Awakens Core Set for the X-Wing Miniatures Game! In this two-player game of dramatic, high-speed dogfights, you and your opponent battle head-to-head for the fate of the galaxy. Secretly plot your maneuvers, fly at your enemies, take aim, and fire. It takes just minutes to learn the rules, but the games expansions and rules for squad building ensure theres plenty of Star Wars action that you can explore and enjoy for years to come!A two-player game of high-speed Star Wars dogfights set during The Force Awakens Three highly detailed and pre-painted miniature starfighters, one T-70 X-wing and two TIE/fo fighters A pre-existing range of expansions and rules for squad-building allow you tremendous freedom to explore different squad-builds, strategies, and even new factions
Relying on speed and strength in numbers to overcome their enemies, TIE fighters have only a pair of laser cannons and lack shields of any kind, yet their dexterity makes them dangerous opponents. The TIE Fighter Expansion Pack for the X-Wing Miniatures Game includes one stunning miniature, plus its necessary cards, tokens, and dial. Also included are six pilots, like the crafty Imperial pilot Backstabber, one of Darth Vaders wingmen in the Battle of Yavin.
Lead your team to victory on the bloodstained pitches of the greatest sport ever played!The Judwan are a placid, calm and peaceful race and the tiny number of Judwanese teams play an odd game of DreadBall. They have neither Guards nor Jacks and never try to damage their opponents, they simply outplay them. A Judwan Striker needs no glove to catch or throw the ball, instead using his long, lithe arms and slender fingers to launch the ball with as much or more speed as other races. Their games are fast and often surprising, with a tendency to end suddenly in a 7-point landslide.
Climb aboard your trusty steed and lift off for the race of your life! The players race their dragons on a course in a deep and winding canyon. You have some magic to use to aid your cause, or hinder your opponents, but the real test is your skill at maneuvering your dragon through the course to reach the finish line ahead of the others. Players choose their speeds on each round secretly, but then must move at that speed, even if other dragons or canyon walls are in the way.The movement system gives players more maneuverability at lower speeds than at higher, so you cannot turn your dragon on a dime unless you are going very slowly - an important consideration in those hairpin turns!The track is made of two-sided tiles, so players can design their own races and change them every race to keep things fun and exciting!
This was one gunfight it looked like nobody was going to win...Rem McAllister had been in plenty of tough corners in the course of his violent career. But this was one of the toughest. He stood facing the town´s local gun-wizard and his pals, revolver in hand. He reckoned he could take him on and win - hell, he´d licked better men in his time. But what made this particular shoot-out so special was the fact that an assassin was waiting to put a bullet through McAllister and his opponent. And McAllister knew it-knew, too, that he was going to need all his courage, speed and skill to get out of this situation alive... Matt Chisholm, master of authentic Western excitement, has written a real McAllister adventure that´s a non-stop breathtaking crazy saga of violence and mayhem from beginning to end! Peter Watts (1919-1983) was born in London and used Matt Chisholm as a pseudonym for a series of his popular western novels. Watts first become a Civil Servant before he co-founded the Electro Acupuncture Voluntary Society of Britain and Ireland. It was here that he began to write for two official magazines although he soon branched into fiction. For more than a quarter of a century Watts had success with his novels under the names of Matt Chisholm, Cy James and Luke Jones. His first novel Out of Yesterday was published in 1950. Watts created the character Rem McAllister who appeared in over thirty Matt Chisholm books, starting in 1963 with The Hard Men. 1. Language: English. Narrator: John McLain. Audio sample: http://samples.audible.de/bk/adbl/009394/bk_adbl_009394_sample.mp3. Digital audiobook in aax.