Angebote zu "Endless" (17 Treffer)

Kategorien

Shops

Endless Space 2 - Vaulters Steam Key EUROPE
7,67 € *
ggf. zzgl. Versand

This expansion brings one of the most popular factions of the Endless Universe: the Vaulters.Following the events happening in Endless Legend, this stubborn, and resilient people have left the dying planet of Auriga, seeking a new home to build their future.CONTENTA Quest For A Promised landThe Vaulters have spent centuries seeking a home. Stranded on the world of Auriga, they had to survive the harsh climate and even harsher neighbors. Once more among the stars, following their uncontested leader Ilona Zolya, the people that now call themselves the Aurigans still seek traces of their past as well as a safe place to finally call home.The Best Offense Is A Good DefenseThe Vaulters are a scientific- and military-oriented faction. They play defensive with strong population traits oriented towards system protection. Their teleport ability can carry fleets across the galaxy from one Vaulters system to another. Strong allies in peaceful times, it would be foolish to provoke the Vaulters into aggression.Strong Civilizations Need Heroes…Befitting a tradition of resilience and unending curiosity, Vaulters Heroes are better governors than admirals. Their skills range from great system defense bonuses to improved scientific output.The Vaulters Expansion also marks the return of Opbot DV8 as an unlockable hero.… Powerful Fleets…Reminiscing of Mezari designs of old on Auriga, the new Vaulters ships are much like their makers: resilient, sturdy, gorgeous to a fault. They are reliant on a high number of defense modules, along with strong support capacities, that make them a tough opponent in battle. One of the new exotic modules will even allow you to board enemy ships and eventually take total control of them.…and Merciless Allies.Once living in Auriga as a group of warrior clerics, the Sisters of Mercy joined the Vaulters in their quest for a new home. As a minor faction, they will fight for justice and show no mercy to evil forces.Will you befriend the infamous Pirates?Pirate Diplomacy is a new powerful tool to get along with these space outlaws. In exchange for payment, you can now get a special treatment by supporting them, and even use them to ruthlessly attack other factions. Vaulters have even the special ability to mask their ships as Pirates.Additional Deeds & QuestsNew deeds will be available for the players to get a decisive advantage over the other civilizations, should they be the first to unlock them. If you are lucky enough, you might also unveil long lost secrets through exploration by completing a series of new quests.Vaulters major civilizationSister of Mercy Minor FactionVaulters heroesVaulters special nodeVaulters main questPirate DiplomacyOpbot (hero)Exotic ship modulesAdditional Deeds4 exploration quests

Anbieter: G2A
Stand: 09.07.2020
Zum Angebot
Chivalry: Medieval Warfare Steam Key GLOBAL
4,01 € *
ggf. zzgl. Versand

If you wish to step into the arena with a double ax and a longbow to slash all red knights in a powerful style, buy Chivalry: Medieval Warfare and travel back in time. Arm in arm with your team, get bloodstained and show the power of your war hammer.Getting ready for the warSelect your team. At your disposal, there are various classes of warriors. Eg. there is an archer, a man-at-arms, and a vanguard knight.Select weapons. The selection is amazing: double axes, throwing axes, maces, longbows, battle axes, spears, shields, and swords. Group them in primary, secondary, or special categories. Watch your rank and the current score. Check the numbers of kills and deaths.Decent tactics brings a victory inChivalry: Medieval WarfareSkilful fingers on the keys are a must in this game. Do the training before you face the first enemy, as there will be no mercy. With your team, go around the arena to kill the other team with medieval weapons.Use different types of attacks. Practise combinations of a stab and a slash, plus a high kick, or a thrust and a downward. Make each of your attacks quick and surprising for the opponent. Blocking is quite important in every combat. Block properly or you are hit and dead. Get your opponent off-balance. Watch your head, as it is easy to have it cut off. Do not let the opposing knights run away.There is a lot to do during a medieval war: besiege castles, raid villages, push wagons with corps, destroy war machines, fight for spectacular glory in the crowded arena. Doublethink how to trick the defenders, as you do not have too much time to take the castle.Amazing medieval interiorsThe game creates a unforgettable atmosphere of medieval war in original locations. Set in the realistic world of castles, villages, and arenas, the scenario will take players inside amazing chambers, fields, and corridors.Feel the adrenaline of charging warriors within a sandy arena, surrounded by enthusiastic spectators, that cheer and swear loudly. Walk over bloody puddles and clean your sword from bloody drips.Run along endless stone corridors in a mighty castle with a bunch of knives ready to throw. Step on thick carpets and sneak between shapy sculptures of guarding lions. Run steep stairs up and down with a heavy ax and feel like an undefeatable knight.Intensive online battlesChivalry game has sophisticated online fight system gives a sensation of a very intensive gameplay. The duels are brutal and can be quite long lasting. Well designed battle modes give players loads of fun and adventure.Take a team perspective as well. This view is quite rare and fascinating, get involved in a vast picture. Follow the sequence of events and become an attacker or a defender. Chivalry unrolls the battle scenarios in well-designed phases. If you do not like battles there are four other modes to select from.

Anbieter: G2A
Stand: 09.07.2020
Zum Angebot
Contagious , Hörbuch, Digital, 1, 894min
9,95 € *
ggf. zzgl. Versand

From the acclaimed author of Infected comes an epic and exhilarating story of humanity's secret battle against a horrific enemy. Across America, a mysterious pathogen transforms ordinary people into raging killers, psychopaths driven by a terrifying, alien agenda. The human race fights back, yet after every battle the disease responds, adapts, using sophisticated strategies and brilliant ruses to fool its pursuers. The only possible explanation: the epidemic is driven not by evolution but by some malevolent intelligence. Standing against this unimaginable threat is a small group, assembled under the strictest secrecy. Their best weapon is hulking former football star Perry Dawsey, left psychologically shattered by his own struggles with this terrible enemy, who possesses an unexplainable ability to locate the disease's hosts. Violent and unpredictable, Perry is both the nation's best hope and a terrifying liability. Hardened CIA veteran Dew Phillips must somehow forge a connection with him if they're going to stand a chance against this maddeningly adaptable opponent. Alongside them is Margaret Montoya, a brilliant epidemiologist who fights for a cure even as she reels under the weight of endless horrors. These three and their team have kept humanity in the game, but that's not good enough anymore, not when the disease turns contagious, triggering a fast countdown to Armageddon. Meanwhile, other enemies join the battle, and a new threat - one that comes from a most unexpected source - may ultimately prove the most dangerous of all. Catapulting the reader into a world where humanity's life span is measured in hours and the president's finger hovers over the nuclear button, rising star Scott Sigler takes us on a breathtaking, hyper-adrenalized ride filled with terror and jaw-dropping action. Contagious is a truly grand work of suspense, science, and horror from a new master. 1. Language: English. Narrator: Scott Sigler. Audio sample: http://samples.audible.de/bk/rand/001690/bk_rand_001690_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 09.07.2020
Zum Angebot
Instant Wit: How to Be Witty and Come Up with t...
9,95 € *
ggf. zzgl. Versand

Surely you've encountered (or even know) that one particular individual in your life who seems to be able to find something witty to say at the drop of a hat, something that knocks everyone's socks off by generating the perfect response at the perfect moment. They're always cracking unexpected jokes, making people laugh, or bantering witty one-liner comments with their endless repertoire of repartees. So who is this Mr./Ms. Witty? You're scratching your head, dumbfounded and in awe.... How in the world do they do it? And deep down you secretly want to be like them. Who doesn't, right? Who wouldn't love to be admired, respected, and worshipped for their charming, clever wit? Yet it's much more than that. By being witty you can always come up with the right things to say at the right times; by expressing yourself clearly, concisely, and convincingly in an instant - with a few short words (no more, no less) - you establish authority, credibility, and trust. That's the power of having a razor-sharp wit! If the pen is mightier than the sword, then the wit is sharper than the knife. However, let's be honest, being witty doesn't always come naturally, especially for those who are less creative and more logical. The good news is that your wit is like a muscle and, like any muscle, it can be trained and built up. Within Instant Wit you will learn: How to use a "twister technique" to prepare yourself for what you should say when the moment for a quick comeback occurs. How to strengthen your creative wit in order to banter witty one liners with another person, for good fun or a quick laugh. How to cut down any opponent with your razor-sharp wit, so they won't dare mess with you ever again. 1. Language: English. Narrator: uncredited. Audio sample: http://samples.audible.de/bk/acx0/038578/bk_acx0_038578_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 09.07.2020
Zum Angebot
The British Army in World War I: The History an...
9,95 € *
ggf. zzgl. Versand

World War I, also known in its time as the “Great War” or the “War to End All Wars”, was an unprecedented holocaust in terms of its sheer scale. Fought by men who hailed from all corners of the globe, it saw millions of soldiers do battle in brutal assaults of attrition that dragged on for months with little to no respite. Tens of millions of artillery shells and untold hundreds of millions of rifle and machine gun bullets were fired in a conflict that demonstrated man’s capacity to kill each other on a heretofore unprecedented scale.The enduring image of World War I is of men stuck in muddy trenches and of vast armies deadlocked in a fight neither could win. It was a war of barbed wire, poison gas, and horrific losses as officers led their troops on mass charges across no-man’s-land and into a hail of bullets. While these impressions are all too true, they hide the fact that trench warfare was dynamic and constantly evolving throughout the war as all armies struggled to find a way to break through the opposing lines.Needless to say, the First World War came at an unfortunate time for those who would fight in it. After an initial period of relatively rapid maneuver during which the German forces pushing through Belgium and the French and British forces attempting to stymie them made an endless series of abortive flanking movements that extended the lines to the sea, a stalemate naturally tended to develop. The infamous trench lines soon snaked across the French and Belgian countryside, creating an essentially futile static slaughterhouse whose sinister memory remains to this day.As with the other nations involved, the war came as a shock to the British Army. For the past century, it had mostly been engaged in colonial conflicts against opponents with far more limited resources and technology, and this created a sense of superiority. Put simply, the British Army was used to defeating any opponent it faced, and even against more challenging opp 1. Language: English. Narrator: Colin Fluxman. Audio sample: http://samples.audible.de/bk/acx0/129931/bk_acx0_129931_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 09.07.2020
Zum Angebot
The British Army in the World Wars: The History...
9,95 € *
ggf. zzgl. Versand

World War I, also known in its time as the “Great War” or the “War to End all Wars”, was an unprecedented holocaust in terms of its sheer scale. Fought by men who hailed from all corners of the globe, it saw millions of soldiers do battle in brutal assaults of attrition which dragged on for months with little to no respite.The enduring image of World War I is of men stuck in muddy trenches, and of vast armies deadlocked in a fight neither could win. While these impressions are all too true, they hide the fact that trench warfare was dynamic and constantly evolving throughout the war as all armies struggled to find a way to break through the opposing lines.Needless to say, the First World War came at an unfortunate time for those who would fight in it. After an initial period of relatively rapid maneuver during which the German forces pushing through Belgium and the French and British forces attempting to stymie them made an endless series of abortive flanking movements that extended the lines to the sea, a stalemate naturally tended to develop. The infamous trench lines soon snaked across the French and Belgian countryside, creating an essentially futile static slaughterhouse whose sinister memory remains to this day.As with the other nations involved, the war came as a shock to the British army. For the past century, it had mostly been engaged in colonial conflicts against opponents with far more limited resources and technology, and this created a sense of superiority. Put simply, the British army was used to defeating any opponent it faced, and even against more challenging opponents, Britain came out on top, suffering only a few embarrassments along the way. Europe’s attempts to appease Hitler, most notably at Munich in 1938, failed, as Nazi Germany swallowed up Austria and Czechoslovakia by 1939. Italy was on the march as well, invading Albania in April of 1939. The straw that broke the camel's back, however, was Germany's invasio 1. Language: English. Narrator: Colin Fluxman. Audio sample: http://samples.audible.de/bk/acx0/130141/bk_acx0_130141_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 09.07.2020
Zum Angebot
Total War: WARHAMMER II - The Shadow & The Blad...
7,46 € *
ggf. zzgl. Versand

The Shadow & The Blade is the latest Legendary Lords Pack for Total War: WARHAMMER II. Introducing Malus Darkblade and Deathmaster Snikch both with their own objectives, mechanics, units and playstyle.Two richly themed and unique Legendary Lords lead their own factions: Malus Darkblade leads Hag Graef - for the Dark Elves, and Deathmaster Snikch leads Clan Eshin for the Skaven.Each Legendary Lord brings their own unique faction mechanics, quest-chains, legendary items, skill-trees and campaign narrative.Adds new powerful units and heroes for both Dark Elves and the Skaven.Lethal chariots and pain-wracked Medusae for the sadistic warmongers of Hag Graef.Cunning stealth magic, warp-infused weapon teams and deadly covert infantry for the assassin-inspired units of Clan Eshin.Features new elite Regiments of Renown to lay catastrophic waste to your enemies across the New and Old Worlds.Both Lords can be used in campaign, custom and battle modes. And are also playable in Mortal Empires, the massive free campaign available to owners of both Total War: WARHAMMER and Total War: WARHAMMER II.Tz’arkan, the Drinker of Worlds, escaped from his eternal prison within the Chaos Wastes, only to end up bound inseparably with the with the very being who freed him, the violent and cruel Malus Darkblade. Sensing the potential of this Daemonic entity, the Nightlord of Clan Eshin has dispatched his most trusted assassin, Deathmaster Snikch, to track down the Daemon and uncover its true power.Malus Darkblade (Hag Graef)Unique faction mechanicsPossessionIn order to counteract his possession by Tz’arkan, Malus must continually drink an elixir that slows the Daemon’s influence over his mind. While the elixir is costly to consume, his master Malekith will gladly provide him with the recipe, but only if he helps him in his bid to control the Vortex.Despite the obvious danger in allowing the Drinker of Worlds to take control of his mind, there are situations in battle when Malus might benefit from letting the possession overcome him momentarily; greatly amplifying even his legendary viciousness. However, managing such an addiction to seemingly endless power, confronts Malus with desperate challenges throughout his campaign, as he seeks to wrestle back control of his very soul.Darkblade’s ExpeditionMalus starts the game in control of the mighty city of Hag Graef, while also in command of an expedition force supported by a Black Ark, on the other side of the world.In the opening stages of this campaign, the player is faced with a dilemma to either retain control of Hag Graef or give up the city in return for a hefty sum.With an offer Darkblade will find difficult to refuse, you’ll need to choose between two distinct campaign starts. Juggling the machinationsTz’arkan’s WhispersMalus Darkblade is the embodiment of hate and ruthlessness, qualities spurred by the evil brutality of the Daemon Tz’arkan. As Malus struggles in a constant inner-fight with the Daemon, it will attempt to influence him to perform acts of unthinkable slaughter and cruelty. As part of a new mission system, Malus can follow the Daemon’s dark whispers in return for unique and powerful rewards in the form of items, followers and other treasures.New units and charactersMalus Darkblade (Legendary Lord)In battle, Malus is a heavily armoured close-quarters combatant who excels at dealing armour piercing damage thanks to his powerful Warpsword of Khaine. He rides a ferocious Cold One, called Spite, into battle and instils fear upon his enemies, making him a terrifying opponent on the battlefield.Malus has the unique yet costly ability to transform into the Daemon Tz’arkan, the Drinker of Worlds.This ability refills his health, augments his stats and significantly alters his abilities in battle.High Beastmaster (Lord)The Dark Elves have long been experts at bending beasts and animals to their will, and the High Beastmasters are those that show even greater talent and aptitude. In particular, Beastmasters have considerable anti-large capabilities, making them a powerful tool when facing enemies that bring numberous large units into battle.Master (Hero)Dark Elf Masters are the lesser nobles of Dark Elf society. Adept with both spear and shield, these Heroes are capable of inflicting great damage to large targets, but are also capable of soaking up the most gruesome of blows thanks to their high melee defence and Guardian ability which protects nearby characters.Scourgerunner ChariotQuick and deadly, these war machines tear across the battlefield looking to hunt down new prey to kill or enslave. Equipped with powerful harpoons, they are a dedicated monster-hunting unit, capable of bringing down even the mightiest of beasts.Bloodwrack MedusaBound in pain-wracked serpentine bodies, the Bloodwrack Medusa is a terrifying sight to behold on the battlefield. These writhing, horrid monsters are best positioned behind the front line to maximise their powerful ranged attacks to decimate foes. However, they can match their ranged skill with ruthless melee capabilities, granting them a useful hybrid role while also causing fear and terror to enemy units.Bloodwrack ShrinePropelled by Dark Magic, the Bloodwrack Shrine grinds along the battlefield, inspiring allies and demoralising foes with its passive Aura of Agony and Aura of Ardour abilities. From her elevated position, the Medusa riding it has a far greater vantage point from which to cast her deadly gaze.The Siren of Red Ruin (Bloodwrack Medusa – Regiment of Renown)The Siren of Red Ruin is fear incarnate. This unique Medusa can call upon a damaging area-of-effect ability which tears apart enemy units in a radius around her, making for an extremely dangerous foe in close-combat.Ravagers of Rakarth (Scorgerunner Chariot – Regiment of Renown)The Ravagers of Rakarth are Clar Karond’s most elite Scourgerunner unit. Always thirsting for new quarry, this anti-large chariot is additionally armed with barbed nets that that slow enemy units in order to increase its killing potential.The Crows of Khaine (Harpies – Regiment of Renown)Harpies are always on the lookout for the next meal and the Crows of Khaine are the most ravenous. They provide regeneration abilities in exchange for damage dealt, increasing their survivability and causing terror in enemy units as they guzzle down the entrails of their victims.Deathmaster SnikchUnique faction mechanicsShadowy DealingsDeathmaster Snikch and his agents are the most feared secret operatives in the world, capable of subterfuge actions that few others possess. Using any of their Eshin characters, Clan Eshin can perform numerous Shadowy Dealing actions against their rivals on the campaign map, with 100% success. Actions have a wide range of outcomes including the simple theft of items or money, all the way to spying, inciting rebellions, and assassination,. The Deathmaster himself is even able to burn down entire cities!Greater Clan ContractsSkavendom’s unseen leaders are forever seeking to disrupt and backstab each other on the Council of Thirteen. When a problem arises that needs serious attention, the Greater Clans approach Clan Eshin to do their dirty work. These Clan Contracts allow Clan Eshin to receive money, food and increased reputation with the issuing clans, thus granting bonuses and reducing the cost of the Greater Clans’ specialized units.New units and charactersDeathmaster Snikch (Legendary Lord)With unmatched stealth abilities and immense duelling prowess, Deathmaster Snikch excels at fighting other characters, especially when they vulnerable and have already taken damage. Armed with his deadly Weeping Blades, he can instantly reduce a target’s armour by 50% on contact. Snikch also has the Vanguard Deployment and Stalk abilities, further cementing his role as the foremost Master Assassin of the Skaven.Master Assassin (Lord)Following in Snikch’s example, the Master Assassin excels at battling opposition characters in close combat but can also rely on their ranged shuriken attack to take enemies out from a distance. Their wide range of abilities such as Vanguard Deployment, Stalk and Concealment Bombs make them lethal ambush commanders to unleash upon your enemy.Eshin Sorcerer (Hero)Masters in the art of silent death, Eshin Sorcerers use the Lore of Stealth to support their allies from the rear of the battlefield. This new magic lore has a focus on sneakiness and controlling the battlefield, meaning they can dictate the tempo and flow of the battle to their advantage.Eshin TriadsOnly the most devout apprentice assassins ascend to the rank of Triad. Well-drilled and deadly, these warriors are a versatile alternative to their Clanrat and Stormvermin brethren and are best utilised behind the front ranks, excelling at exploiting gaps and weaknesses in the enemy lines. Whilst their armor isn’t the strongest, they make up for it with their Vanguard Deployment and Stalk abilities. Capabilities which enhance their sneakiness on the battlefield.Poisoned-Wind MortarThese mobile, rat-portable mortars are packed with a payload of poisoned wind-globes which can be fired at a much greater distance than their Globadier equivalents. Capable of causing the enemy damage over time as they choke on the deadly Warpstone gas, this unit excels at damaging a wide swathe of the enemy at once.Warp-Grinder Weapon TeamsDrilling into the ground and their enemies alike, the Warp-Grinder Weapon Teams rely upon powerful active abilities that create devastating effects on the battlefield. Once they’ve tied down their enemies with tremor effects, their drills can pierce the toughest of armours… provided the team can get within range. This unit can also destroy settlement walls, rending stone asunder with scant regard for friend or foe.The Avalanche Mortar (Death Globe Mortars – Regiment of Renown)These rare and infernal devices can fire special air-burst globes from great distances that explode in mid-air and inflict devastating armor-piercing damage upon all units unfortunate enough to be caught in their line of fire.Viskrin’s Death Squad (Death Runner – Regiment of Renown)Viskrin’s Death Squad are the elite among their rank and excel at acts of espionage. Lightly armoured but highly mobile, this unit is capable of outputting great amounts of armour piercing damage with their trusty weeping blades as well as making use of their elite combat agility in order to become even harder for the enemy to hit in return.Ishka’s Triads (Eshin Triads – Regiment of Renown)Ishka’s Triads follow the teachings of Ishka Fastclaw, who was once the Nightlord of Clan Eshin. Exhibiting deadly anti-large capabilities, they have the ability to summon a decoy of themselves upon the battlefield, making them ideal for deceiving the enemy while both attacking and retreating.Keep an eye on our official website and social media channels for our first gameplay reveals for this DLC. Have a question? Read the Announce FAQ for more information.

Anbieter: G2A
Stand: 09.07.2020
Zum Angebot
Total War: WARHAMMER II - The Shadow & The Blad...
8,35 € *
ggf. zzgl. Versand

The Shadow & The Blade is the latest Legendary Lords Pack for Total War: WARHAMMER II. Introducing Malus Darkblade and Deathmaster Snikch both with their own objectives, mechanics, units and playstyle.Two richly themed and unique Legendary Lords lead their own factions: Malus Darkblade leads Hag Graef - for the Dark Elves, and Deathmaster Snikch leads Clan Eshin for the Skaven.Each Legendary Lord brings their own unique faction mechanics, quest-chains, legendary items, skill-trees and campaign narrative.Adds new powerful units and heroes for both Dark Elves and the Skaven.Lethal chariots and pain-wracked Medusae for the sadistic warmongers of Hag Graef.Cunning stealth magic, warp-infused weapon teams and deadly covert infantry for the assassin-inspired units of Clan Eshin.Features new elite Regiments of Renown to lay catastrophic waste to your enemies across the New and Old Worlds.Both Lords can be used in campaign, custom and battle modes. And are also playable in Mortal Empires, the massive free campaign available to owners of both Total War: WARHAMMER and Total War: WARHAMMER II.Tz’arkan, the Drinker of Worlds, escaped from his eternal prison within the Chaos Wastes, only to end up bound inseparably with the with the very being who freed him, the violent and cruel Malus Darkblade. Sensing the potential of this Daemonic entity, the Nightlord of Clan Eshin has dispatched his most trusted assassin, Deathmaster Snikch, to track down the Daemon and uncover its true power.Malus Darkblade (Hag Graef)Unique faction mechanicsPossessionIn order to counteract his possession by Tz’arkan, Malus must continually drink an elixir that slows the Daemon’s influence over his mind. While the elixir is costly to consume, his master Malekith will gladly provide him with the recipe, but only if he helps him in his bid to control the Vortex.Despite the obvious danger in allowing the Drinker of Worlds to take control of his mind, there are situations in battle when Malus might benefit from letting the possession overcome him momentarily; greatly amplifying even his legendary viciousness. However, managing such an addiction to seemingly endless power, confronts Malus with desperate challenges throughout his campaign, as he seeks to wrestle back control of his very soul.Darkblade’s ExpeditionMalus starts the game in control of the mighty city of Hag Graef, while also in command of an expedition force supported by a Black Ark, on the other side of the world.In the opening stages of this campaign, the player is faced with a dilemma to either retain control of Hag Graef or give up the city in return for a hefty sum.With an offer Darkblade will find difficult to refuse, you’ll need to choose between two distinct campaign starts. Juggling the machinationsTz’arkan’s WhispersMalus Darkblade is the embodiment of hate and ruthlessness, qualities spurred by the evil brutality of the Daemon Tz’arkan. As Malus struggles in a constant inner-fight with the Daemon, it will attempt to influence him to perform acts of unthinkable slaughter and cruelty. As part of a new mission system, Malus can follow the Daemon’s dark whispers in return for unique and powerful rewards in the form of items, followers and other treasures.New units and charactersMalus Darkblade (Legendary Lord)In battle, Malus is a heavily armoured close-quarters combatant who excels at dealing armour piercing damage thanks to his powerful Warpsword of Khaine. He rides a ferocious Cold One, called Spite, into battle and instils fear upon his enemies, making him a terrifying opponent on the battlefield.Malus has the unique yet costly ability to transform into the Daemon Tz’arkan, the Drinker of Worlds.This ability refills his health, augments his stats and significantly alters his abilities in battle.High Beastmaster (Lord)The Dark Elves have long been experts at bending beasts and animals to their will, and the High Beastmasters are those that show even greater talent and aptitude. In particular, Beastmasters have considerable anti-large capabilities, making them a powerful tool when facing enemies that bring numberous large units into battle.Master (Hero)Dark Elf Masters are the lesser nobles of Dark Elf society. Adept with both spear and shield, these Heroes are capable of inflicting great damage to large targets, but are also capable of soaking up the most gruesome of blows thanks to their high melee defence and Guardian ability which protects nearby characters.Scourgerunner ChariotQuick and deadly, these war machines tear across the battlefield looking to hunt down new prey to kill or enslave. Equipped with powerful harpoons, they are a dedicated monster-hunting unit, capable of bringing down even the mightiest of beasts.Bloodwrack MedusaBound in pain-wracked serpentine bodies, the Bloodwrack Medusa is a terrifying sight to behold on the battlefield. These writhing, horrid monsters are best positioned behind the front line to maximise their powerful ranged attacks to decimate foes. However, they can match their ranged skill with ruthless melee capabilities, granting them a useful hybrid role while also causing fear and terror to enemy units.Bloodwrack ShrinePropelled by Dark Magic, the Bloodwrack Shrine grinds along the battlefield, inspiring allies and demoralising foes with its passive Aura of Agony and Aura of Ardour abilities. From her elevated position, the Medusa riding it has a far greater vantage point from which to cast her deadly gaze.The Siren of Red Ruin (Bloodwrack Medusa – Regiment of Renown)The Siren of Red Ruin is fear incarnate. This unique Medusa can call upon a damaging area-of-effect ability which tears apart enemy units in a radius around her, making for an extremely dangerous foe in close-combat.Ravagers of Rakarth (Scorgerunner Chariot – Regiment of Renown)The Ravagers of Rakarth are Clar Karond’s most elite Scourgerunner unit. Always thirsting for new quarry, this anti-large chariot is additionally armed with barbed nets that that slow enemy units in order to increase its killing potential.The Crows of Khaine (Harpies – Regiment of Renown)Harpies are always on the lookout for the next meal and the Crows of Khaine are the most ravenous. They provide regeneration abilities in exchange for damage dealt, increasing their survivability and causing terror in enemy units as they guzzle down the entrails of their victims.Deathmaster SnikchUnique faction mechanicsShadowy DealingsDeathmaster Snikch and his agents are the most feared secret operatives in the world, capable of subterfuge actions that few others possess. Using any of their Eshin characters, Clan Eshin can perform numerous Shadowy Dealing actions against their rivals on the campaign map, with 100% success. Actions have a wide range of outcomes including the simple theft of items or money, all the way to spying, inciting rebellions, and assassination,. The Deathmaster himself is even able to burn down entire cities!Greater Clan ContractsSkavendom’s unseen leaders are forever seeking to disrupt and backstab each other on the Council of Thirteen. When a problem arises that needs serious attention, the Greater Clans approach Clan Eshin to do their dirty work. These Clan Contracts allow Clan Eshin to receive money, food and increased reputation with the issuing clans, thus granting bonuses and reducing the cost of the Greater Clans’ specialized units.New units and charactersDeathmaster Snikch (Legendary Lord)With unmatched stealth abilities and immense duelling prowess, Deathmaster Snikch excels at fighting other characters, especially when they vulnerable and have already taken damage. Armed with his deadly Weeping Blades, he can instantly reduce a target’s armour by 50% on contact. Snikch also has the Vanguard Deployment and Stalk abilities, further cementing his role as the foremost Master Assassin of the Skaven.Master Assassin (Lord)Following in Snikch’s example, the Master Assassin excels at battling opposition characters in close combat but can also rely on their ranged shuriken attack to take enemies out from a distance. Their wide range of abilities such as Vanguard Deployment, Stalk and Concealment Bombs make them lethal ambush commanders to unleash upon your enemy.Eshin Sorcerer (Hero)Masters in the art of silent death, Eshin Sorcerers use the Lore of Stealth to support their allies from the rear of the battlefield. This new magic lore has a focus on sneakiness and controlling the battlefield, meaning they can dictate the tempo and flow of the battle to their advantage.Eshin TriadsOnly the most devout apprentice assassins ascend to the rank of Triad. Well-drilled and deadly, these warriors are a versatile alternative to their Clanrat and Stormvermin brethren and are best utilised behind the front ranks, excelling at exploiting gaps and weaknesses in the enemy lines. Whilst their armor isn’t the strongest, they make up for it with their Vanguard Deployment and Stalk abilities. Capabilities which enhance their sneakiness on the battlefield.Poisoned-Wind MortarThese mobile, rat-portable mortars are packed with a payload of poisoned wind-globes which can be fired at a much greater distance than their Globadier equivalents. Capable of causing the enemy damage over time as they choke on the deadly Warpstone gas, this unit excels at damaging a wide swathe of the enemy at once.Warp-Grinder Weapon TeamsDrilling into the ground and their enemies alike, the Warp-Grinder Weapon Teams rely upon powerful active abilities that create devastating effects on the battlefield. Once they’ve tied down their enemies with tremor effects, their drills can pierce the toughest of armours… provided the team can get within range. This unit can also destroy settlement walls, rending stone asunder with scant regard for friend or foe.The Avalanche Mortar (Death Globe Mortars – Regiment of Renown)These rare and infernal devices can fire special air-burst globes from great distances that explode in mid-air and inflict devastating armor-piercing damage upon all units unfortunate enough to be caught in their line of fire.Viskrin’s Death Squad (Death Runner – Regiment of Renown)Viskrin’s Death Squad are the elite among their rank and excel at acts of espionage. Lightly armoured but highly mobile, this unit is capable of outputting great amounts of armour piercing damage with their trusty weeping blades as well as making use of their elite combat agility in order to become even harder for the enemy to hit in return.Ishka’s Triads (Eshin Triads – Regiment of Renown)Ishka’s Triads follow the teachings of Ishka Fastclaw, who was once the Nightlord of Clan Eshin. Exhibiting deadly anti-large capabilities, they have the ability to summon a decoy of themselves upon the battlefield, making them ideal for deceiving the enemy while both attacking and retreating.Keep an eye on our official website and social media channels for our first gameplay reveals for this DLC. Have a question? Read the Announce FAQ for more information.

Anbieter: G2A
Stand: 09.07.2020
Zum Angebot
Nightbred: Lords of the Darkyn
8,40 CHF *
zzgl. 3,50 CHF Versand

New York Times bestselling author Lynn Viehl's enthralling new series continues as a valiant warrior sets out on a dangerous quest for immortality…and endless love… Jamys Durand has survived being made an immortal Darkyn, horrific torture, and years of grueling warrior training. But he has no future to offer Chris, the mortal woman he loves, without his own territory. When he learns of a lost Templar treasure, Jamys vows to possess it and win his lady's heart. No one knows Chris Lang wants to be a tresora so she can live with Jamys, her secret love. Her superiors offer to make her dream come true, but only if she finds the lost treasure before Jamys can. Working together, Chris and Jamys track the jewels through a shadowy maze of priceless artifacts, decadent secrets, and one ruthless opponent who can possess an immortal's mind…and will stop at nothing to have Chris.

Anbieter: Orell Fuessli CH
Stand: 09.07.2020
Zum Angebot