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Uno Playing Card Game
10,49 € *
zzgl. 3,49 € Versand

UNO is the classic card game of matching colours and numbers that is easy to pick up…impossible to put down and now comes with customizable Wild Cards for added excitement. Players take turns racing to get rid of all their cards by matching a card in their hand with the current card shown on top of the deck either by colour or number. Special Action cards deliver game-changing moments and help defeat opponents. Use the Swap Hands card to change hands with any other opponent and write your own rules using the 3 customizable (and erasable) Wild Cards. You’ll find 19 of each colour (red, green, blue and yellow), plus 8 Draw Two, Reverse and Skip cards in every colour, along with 4 Wild Cards, 4 Wild Draw Four cards, 1 Wild Swap Hands Card and 3 Wild Customizable cards. If you can’t make a match, you must draw from the central pile. Don’t forget to shout “UNO” when you only have one card remaining. The player to rid themselves of all the cards in their hand scores points for any cards their opponents are left holding. The first player to reach 500 points wins. Get Wild 4 UNO. Includes 112 cards and instructions. Each sold separately, subject to availability. colours and decorations may vary.

Anbieter: Sowaswillichauch
Stand: 20.10.2020
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Mad Max Steam Key GLOBAL
4,16 € *
ggf. zzgl. Versand

Max Rockatansky doesn't have an easy life, but nobody does out on the wastelands left after a nuclear war. Mad Max is an intense, harsh, and brutal journey for vengeance and a relative peace of mind. A third-person brawler with robust progression of both man and his trusty car, Magnum Opus. Will you brave the lawless wastes ravaged by bandits and destructive sandstorms?Vast and beautiful wastelandThe wasteland of Mad Max (PC) is a dried out sea, with shipwrecks and naval infrastructure spread all over it. Drive to a massive tanker repurposed for a garage, help people squatting in an old lighthouse, and investigate crevice’s left behind when the sea evaporated. And it's all open for exploration!Despite the harshness of the environment, the dawns and sunsets paint the setting in rich colours, making it one of the most picturesque images of post-apocalyptic wastelands in gaming.Intense car combatIt wouldn't be a proper Mad Max game without exciting car chases, and it delivers! Drag enemy drivers from their seats with a harpoon, shoot the exposed fuel tanks with your shotgun, slam into them with all the force of a front-mounted plow and more. High-speed chase scenes and vehicular combat are the true meat of Mad Max gameplay, and becoming a road warrior is satisfying, rich in explosions, and frequently bloody.Brutal brawlingMax has no time for fancy moves. When he gets out of his car he delivers powerful punches, crippling kicks, and stunning grapples. Add to this some old-fashioned shivs and limb-breaking and Max becomes the kind of opponent his enemies were unprepared to handle.Engage in dynamic combat promoting carefully planned combos, devastating counter attacks, and killing foes with their own weapons. Just be careful: Max can dish more than he can handle, and he'll die easily if you aren't careful!Sabotage and infiltrationTake down bandit bases through any means necessary. Snipe their spotters, detonate fuel tanks or pipelines, eliminate the war criers, tear down the gates and disable flamethrowers. Every base is a puzzle, and the solution is premeditated destruction and murder.And the best part? When you eliminate the bandits, you get to reap benefits from the place!Robust progressionGather scrap on your travels to upgrade Max's inventory and the Magnum Opus. Create leather jackets, pouches, and fashion brass knuckles from wrenches and screwdrivers. Put spikes on your car to prevent boarding parties, upgrade rims to shred enemy cars' tires, and install various V6 and V8 engines. They are but a few of the upgrade options, and you can pick and choose which upgrades you want active at the time. But be mindful: all car upgrades come with a drawback. Can't have heavy armor and top-notch acceleration, after all!

Anbieter: G2A
Stand: 20.10.2020
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My Black Secrets in the Modern Italian, 1 DVD-ROM
34,90 € *
ggf. zzgl. Versand

Wesley So: My Black Secrets in the Modern Italian The Italian Game is considered a sound but quiet opening without early trades, giving rise to rich positions where plans are more important than forced variations — in short, an ideal avenue to outplay your opponent without having to learn much theory. But how should you approach new positions and keep a clear head in view of so many playable possibilities? Thebest way is this: you sit down next to a world class grandmaster and just listen to him! In a total of nine video clips, top ten player Wesley So talks to IM Oliver Reeh, explaining his personal preferences as Black in the Italian game. The videos are structured according to specific concepts and ideas. Should Black play ...a6 to allow the retreat ...Ba7 or rather ...a5?What’s the best way to meet White’s plan with Bg5, be it with or without short castling? When is it possible to unleash the early raid ...Ng4 followed by ...f5? What are benefits of the knight manoeuvre Nc6-e7-g6 combined with Nf6-h5? Can one do without ...d6 and play ...d5 rightaway to sharpen up the game immediately? These and many more features the grandmasterexplains for Black, providing his White perspective too - as a top gun, So of course employs the Italian with both colours!By the way, directly after these recordings were made Wesley So played the London Chess Classic 2017 where he defeated ex-world champion Vishy Anand as black, employing the topical ...a5 (instead of ...a6) which of course is also treated on this DVD. Plans, tricks and subtleties in the Italian Game, well-structured and conceptual, explained by a world-class grandmaster — this DVD can take you towards the very top!• Video running time: 3 hours (English)• With annotated games by Wesley So• Exclusive database with additonal model games• Including CB 14 ReaderSystem requirements:Minimum: Dual Core, 2 GB RAM, Windows 7 or 8.1, DirectX11 graphics card with 256 MB RAM, DVD-ROM drive, Windows Media Player 9 and Internet access to activate the program. Recommended: PC Intel Core i7 or AMD Ryzen3, 8 GB RAM, Windows 10, DirectX11 graphics card (or compatible) with 512 MB RAM or more, Windows Media Player 11, DVD ROM drive and Internet access to activate the program.

Anbieter: Dodax
Stand: 20.10.2020
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Dangerous Weapons
34,90 CHF *
ggf. zzgl. Versand

In Dangerous Weapons: The Sicilian, John Emms and Richard Palliser team up to investigate by far the most popular and widely-played chess opening, but in a revolutionary way. They concentrate on fresh or little-explored variations of the open Sicilian, selecting a wealth of ideas and options for both colours. Many of the carefully chosen weapons are innovative, visually shocking, incredibly tricky, or have been unfairly discarded; they are guaranteed to throw even your most experienced opponent off balance. Whether playing White or Black, a study of this book will leave you assured and fully-armed, and your opponents running for cover! Dangerous Weapons is a brand-new series of opening books that provide the reader with an abundance of hard-hitting ideas to revitalize his or her opening repertoire. Opening weapons for both White and Black The Sicilian in a completely new light Ideal for ambitious and adventurous players

Anbieter: Orell Fuessli CH
Stand: 20.10.2020
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Don'ts for Golfers
4,40 CHF *
ggf. zzgl. Versand

was first published in 1925, as part of a series that included Blanche Ebbutt's and . This pocket-sized facsimile edition contains hundreds of tips for golfers of all abilities. The advice, ranging from technique and fashion to etiquette on the course and in the Club House, provides an entertaining snapshot of life in 1920s Britain. and were republished by A&C Black in 2007 and have sold over 380,000 copies to date. 'Don't over-indulge yourself in eating and drinking during the non-golfing days, and then expect to work off excess by 'a good game of Golf.' You may play Golf of sorts, but it will not be a good game.' 'Don't make Golf your sole topic of conversation. There are a few otherwise quite intelligent persons who are non-golfers. You will never make converts if you bore non-players to distraction by for ever talking of the Royal and Ancient Game.' 'Don't blame your clubs for faults of your own that may be easily corrected if you analyze your methods of using the implements.' 'Don't keep up a running fire of conversation during the round. Golf is a game in which thought is necessary and silence is preferable to chatter.' 'Don't irritate your opponent by wearing jazzy colours. To dazzle his eyes with a multi-coloured pull-over or peace-disturbing golf stockings is to take a mean advantage.'

Anbieter: Orell Fuessli CH
Stand: 20.10.2020
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Dangerous Weapons
29,99 € *
ggf. zzgl. Versand

In Dangerous Weapons: The Sicilian, John Emms and Richard Palliser team up to investigate by far the most popular and widely-played chess opening, but in a revolutionary way. They concentrate on fresh or little-explored variations of the open Sicilian, selecting a wealth of ideas and options for both colours. Many of the carefully chosen weapons are innovative, visually shocking, incredibly tricky, or have been unfairly discarded; they are guaranteed to throw even your most experienced opponent off balance. Whether playing White or Black, a study of this book will leave you assured and fully-armed, and your opponents running for cover! Dangerous Weapons is a brand-new series of opening books that provide the reader with an abundance of hard-hitting ideas to revitalize his or her opening repertoire. Opening weapons for both White and Black The Sicilian in a completely new light Ideal for ambitious and adventurous players

Anbieter: Thalia AT
Stand: 20.10.2020
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Don'ts for Golfers
3,60 € *
ggf. zzgl. Versand

was first published in 1925, as part of a series that included Blanche Ebbutt's and . This pocket-sized facsimile edition contains hundreds of tips for golfers of all abilities. The advice, ranging from technique and fashion to etiquette on the course and in the Club House, provides an entertaining snapshot of life in 1920s Britain. and were republished by A&C Black in 2007 and have sold over 380,000 copies to date. 'Don't over-indulge yourself in eating and drinking during the non-golfing days, and then expect to work off excess by 'a good game of Golf.' You may play Golf of sorts, but it will not be a good game.' 'Don't make Golf your sole topic of conversation. There are a few otherwise quite intelligent persons who are non-golfers. You will never make converts if you bore non-players to distraction by for ever talking of the Royal and Ancient Game.' 'Don't blame your clubs for faults of your own that may be easily corrected if you analyze your methods of using the implements.' 'Don't keep up a running fire of conversation during the round. Golf is a game in which thought is necessary and silence is preferable to chatter.' 'Don't irritate your opponent by wearing jazzy colours. To dazzle his eyes with a multi-coloured pull-over or peace-disturbing golf stockings is to take a mean advantage.'

Anbieter: Thalia AT
Stand: 20.10.2020
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