This book is the most in-depth and detailed guide created on teaching players how to crush their lane opponent in League of Legends. It´s a bold statement, but I can back it up. The book will teach you everything you need to know about completely dominating over your lane matchup (which, by the way, sometimes feels better than winning). I´ve tried extremely hard to break down every micro-aspect of over 60 of the game mechanics that come into play during laning. I´ve broken down every single concept into the most simple, understandable terms that even a new player will grasp. Believe it or not, there are that many possible micro and macro aspects that go into laning. It´s an art. Once you listen to this book, you will be aware of things you never really stopped to think about before. If this book doesn´t get you prepared for any possible situation you might face during laning...nothing will. Here are a few of the things you are going to learn once you get the book: The five-step formula to winning every trade in lane, which works 100% of the times How to build up huge advantages over your opponent by capitalizing on the small mistakes they make How to manage the minion waves in the same way Challenger and Pro players do it How to never depend on your jungler´s actions anymore What to do when you are behind in lane, and how to actually come ahead - how to stomp your opponent to the point of completely tilting the whole enemy team How to deal with any possible situation in the laning phase How to abuse your advantage and get the maximum out of every situation Enjoy the progress you are going to experience in your ranked games! 1. Language: English. Narrator: Michael McHenry. Audio sample: http://samples.audible.de/bk/acx0/064654/bk_acx0_064654_sample.mp3. Digital audiobook in aax.
Here is a list of the contributions that this book will make towards your current level of game knowledge: You will learn what the Mid Laner´s role and responsibilities are, and there are a lot of specific instructions on what you can do to develop each quality, especially towards the end of the chapter. This includes map awareness, leadership, shot calling and more. You will learn how to model your champion pool for Mid Lane (yes, there is a best way to do it) and how to overcome the disadvantages of facing lane counters. You will learn the optimal Runes and Masteries setup for each popular Mid Laner. You will learn the intricacies of what you can do to acquire outstanding farming skills. You will learn the wave management techniques for Mid Lane which will help you build a massive advantage over your opponent. You will learn all you need to know about vision control, which includes the best warding spots for Mid Lane on both sides. You will learn the various ways in which you can influence your Jungler to gank for you more often and give you the Blue Buff every time. You will learn all you need to know about dominating your trades and how to trade against short-ranged, medium-ranged and long-ranged opponents. You will learn multiple other principles to dominating the Mid Lane. You will learn the various approaches you should use to extend your advantage and carry your games to victory. You will also learn all the details you need on how to play when you are behind in lane. Lastly, you will learn the practical steps that you can take to cultivate an unstoppable winner´s attitude that will also help you have more fun with the game. There also are a lot of general game knowledge golden nuggets thrown all throughout the book to help you in your journey further. Are you excited? Best of luck on the Summoner´s Rift! 1. Language: English. Narrator: Nate Daniels. Audio sample: http://samples.audible.de/bk/acx0/075908/bk_acx0_075908_sample.mp3. Digital audiobook in aax.
Here is a list of the contributions that this book will make towards your current level of game knowledge: You will learn how to pick your champion pool for top lane, which champions are best right now, and how to deal with counterpicks. You will learn the best runes and masteries setups for the different top laners. You will learn all you need to know about dominating your trades and how to trade against short-ranged, medium-ranged and long-ranged opponents. You will learn seven different principles for snowballing the top lane and increasing your lead over your opponent. You will learn how to develop top-notch map awareness and how to use it to roam to other lanes and make the best teleport plays that will carry your games. You will learn all you need to know about top lane vision control, including what the best warding spots are and how to prioritize them. You will learn how to influence your jungler to gank for you more often and how to get the maximum out of it. You will also learn how to deal with being camped by the enemy jungler. You will learn how to become a great shot caller for the team. You will learn how to splitpush the right way and carry your games with this powerful strategy. As a bonus, you will also learn how to deal with tilt - the top laner´s curse. There also are a lot of general game knowledge golden nuggets thrown all throughout the book to help you in your journey further. Are you excited? Best of luck on the Summoner´s Rift! 1. Language: English. Narrator: Nate Daniels. Audio sample: http://samples.audible.de/bk/acx0/076608/bk_acx0_076608_sample.mp3. Digital audiobook in aax.
Here is a list of the contributions that this book will make towards your current level of game knowledge: You will learn the differences between the bad, average and exceptionally good ADC players. In other words, you will see the areas which you need to target to improve massively. You will understand the three subtypes of Bot lane compositions and how to play in/against each of them. I have included a ton of details and specifics that cover every possible scenario in the Bot lane. The optimal runes, masteries and Summoner spells you should use for Season Seven for each popular AD carry. You will learn all you need to know about vision control in the Bot lane - what the best warding spots are, why and how to prioritize them. You will learn what you need to do to perfect your farming skills, which includes details such as how to position yourself when last hitting and how to last hit under Tower. You will learn a step by step proven formula for dominating in your trades, which will never fail you for as long as you follow it. You will learn a lot of tactics for snowballing the Bot lane. In other words, the principles you need to completely stomp your opponents. This also includes instructions on what to do after the laning phase is over, so you influence the outcome of the game in the way that you desire. You will learn how to itemize optimally as an ADC in Season Seven. This includes an in-depth analysis of what to buy as starting items, on your first back (depending on how much gold you have), and the right itemization strategies afterwards for each of your next item purchases. You will learn how important it is to be flexible and adapt your item build for each game. You will learn all the high-end ADC mechanics such as how to dodge skillshots like a pro, how to improve your reaction time and how to orb walk and kite properly. Lastly, you will learn everything you need... 1. Language: English. Narrator: Alex Hyde-White. Audio sample: http://samples.audible.de/bk/acx0/075964/bk_acx0_075964_sample.mp3. Digital audiobook in aax.
WWI has ended, but the battle for democracy has just begun. Communist movements have sprung up throughout Europe. Trotsky, Lenin and Stalin plan to blast through Poland in order to support the red revolutions in Germany, France and England. Only the armies of Poland stand in the way of the Bolshevik tide. Strike of the Eagle models the battles and historical events of the Polish-Soviet War of 1919-1920.To simulate the tension of the era from the fog of war, players alternate placing secret orders on their armies in order to bluff, mislead and misdirect their opponents. These concealed orders make it difficult to deduce an opponent´s plans and are used to hide a player´s true intentions and objectives. Players then reveal and resolve the issued orders. They can then disrupt their opponent´s moves, cut off supply and much more. Once orders are resolved the next turn begins.Units are represented by wooden blocks. Battles are fought with no dice, but with a simple and quick combat system.Action cards are pivotal to the game in that they allow players to either modify how many orders they may issue, add army reinforcements or modify a battle´s resolution.Strike of the Eagle and the Fog of War system continues Academy Game´s tradition of delivering well developed, fast paced, and action filled games.Strike of the Eagle includes several scenarios for 2-4 players. Some are short games that can be played in an hour, up to the full campaign that can last several hours.
You are playing SURGEONS in FRANKENSTEIN´S LABORATORY trying to impress him with the bodies you stitch together. Each player has one laboratory area with two operating benches on which to work. Bodies come in two genders (male and female) with six parts to a body (head, torso, two arms and two legs) and they come in four colours (red, blue, green and yellow - the serum types used to reanimate the body bits). Bodiies that are more complete, and matched for gender and colour gain more points at the end of the game. The surgeon player with the most points wins. Simple?.....not quite.If it was a race to put body bits together then there wouldn´t be any of our favourite player interactions. So in your turn (pick two cards to add to the five in your hand and then play two) you can use surgery cards to steal opponents bits and put them into your, or other player´s areas. But time it wrong and the body part becomes infected - meaning it´s worthless and cannot be taken by surgery again until it´s disinfected by carbolic spray.You can bring in Master Surgeons to help who become specialists for heads, arms, torsos and legs and allow parts to be delivered non-infected and protect certain bits whilst they are there. Of course, they too can be stolen and taken to some other area to work. Deflection cards can stop this, redirecting nefarious actions towards other players.The game ends when one player completes two bodies, or the deck runs twice through. The second run through though is very quick as there are no body parts left and just a whole host of actions.Frankenstein´s Bodies takes ´two turns to learn´ and with the language independent deck can be enjoyed internationally.It´s a quick to learn game of serious backstabbery and competitive surgery.
Tyrants of the Underdark is a territory control game with a deck-building element.Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player´s deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents´ troops, while ambition minions are best at recruiting additional minions and promoting minions to your inner circle´´, which is a special zone that increases their value at the end of the game.When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elemental Evil.A central marketplace has new minions that can be recruited through influence, one of two resources in the game, purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.´´
Be the first player to get rid of all of your cards!Join forces with fellow players to beat cards played by other players...or independently play the highest card to outdo all your opponents together, flushing their cards down the drain!Fuji Flush is a fast, fun, easy-to-learn card game that will have you shouting as your cards are sent down the drain!Fuji Flush is a card game, which consists of cards numbered 2 through 20, with higher numbers being rarer. Each player holds six cards at the beginning. In clockwise order, players play one card each. If it is higher than another card currently on the table, the lower card or cards are discarded and the players who had played the lower cards must draw a new card. However, if two or more players play the same number, the card values are added together. When it is a player´´s turn and their card is still in front of them, they can discard it without redrawing. First player(s) to get rid of their cards wins!Fuji Flush is supports from 3 to 8 players! A great game for large player counts!
Critically-acclaimed novelist Troy Soos evokes the spirit and strife of 1920s America in this compelling mystery. Hanging Curve portrays a major league baseball player´s struggle to see justice triumph over hatred and the expanding threat of the Ku Klux Klan. Mickey Rawlings hasn´t had much time at bat since he joined the St. Louis Browns as a utility infielder. When a former teammate offers him the chance to play in a semi-pro game against the East St. Louis Cubs - a well-known black team - he jumps at the chance. The Cubs turn out to be powerful opponents. But the real battle begins later, after the black pitcher is found hanging from the backstop. Baseball historian Troy Soos interviewed surviving members of the Negro National League to create this absorbing tale. His deft blend of authentic sports lore and period details gives fans something to cheer about. Narrator Johnny Heller´s lively performance adds spin to every curve ball in the plot. 1. Language: English. Narrator: Johnny Heller. Audio sample: http://samples.audible.de/bk/reco/002434/bk_reco_002434_sample.mp3. Digital audiobook in aax.
The classic code-cracking game is back in a 25th Anniversary Deluxe Edition! Be the first to crack your code´´! Code 777 is a game of logical deduction, great for parties and families!Crack your code first! You can see your opponents´ codes but not your own. Using questions and logic, try to deduce which three numbers are hidden in front of you. Once you´re reasonably sure, then you can take a guess. But if you´re wrong, you have to start over with a fresh set of tiles...A classic game from Robert Abbott and Alex Randolph.The players each receive a rack, a sheet from the notepad, and a CODE 777 card. Each player then takes three tiles placing them on their rack facing away so that the player cannot see the numbers. The numbers on the tiles must be fully visible to all the other players. Each player can now see the numbers of all his opponents but not those in his own rack.The Question cards and the tiles are shuffled and placed face down in the center of the play area. In turn, each player takes the top question card from the stack, reads it out loud and answers the question asked. The question is about the numbers that the player can see and not about the numbers on his own rack. For example, a question may be, ´´Do you see more blue sevens or more sevens of a different color?´´The answer may be ´´More blue´´ or ´´More of a different color´´ or ´´Just as many´´ (this is the answer if there are the same numbers of sevens or if there are no sevens at all). The player simply counts the tiles indicated by the question and provides the answer to all other players. Each answer gives everyone, except the reader, a bit more information.If a player thinks that he knows the numbers on his rack, he can guess the solution. One point is awarded for a correct solution. No points are scored for a wrong solution. In both cases the tiles are taken out of the player´s rack, and replaced by three new ones. The first player to score three points is the winner.´´